Sunday, November 9, 2008

Essential Strategy

The following are the strategies used only in friendly games of paintball. A lot of the strategies discussed here originated in basic military tactics.

Basic Shooting


Paintball markers hits approximately 100 m/s or 30 ft/s. It is indeed important to target an opponent and shoot him at the possible quickest and steadiest position. To best five the opponent, it is advisable to shoot 2 – 4 rounds aiming as if you are aiming a target with a shotgun. It is also possible or better if you ‘walk’ toward your target while firing. If the target hides behind a bunker, it is more effective to shoot from the side.

Cover

A lot of objects may be used as a cover – it may be a tree, a bunker, or an embankment, where you can hide or protect yourself. In woodsball, camouflaging is an effective cover strategy; this on the other hand is not effective covering strategy in speedball field because of the limited sources for cover. Furthermore, cover in woodsball is a mixture of camouflage and shooting, which is not possible in speedball because games in speedball are done in a faster phase and covers are used in a very limited period.

Standing is the most effective position for agility, mobility, and for sneaking, the other hand stealing may also be disadvantageous when the player wishes to covered himself from his opponents and thus it has the higher risk of being marked.

Crouching may be done in two forms; these are kneel crouching, which is almost the same as kneeling or squatting and since this is very immobile kneel crouching is a good tactic for covering, and the other one is the run crouching where the player runs with knees bent lower than the normal, the back also bent forward and the head is held low. The Run crouching is a fairly moving tactic but gives lower cover.
Other positions are prone or lying in which the lies with his stomach against the ground. This may be a good tactic for covering but this is not effective when breaking because noisy sounds are produced when you crawl. One lying tactic, which is more effective when breaking than prone is the stealth crawl where the player may move away the obstacles he sees as he crawls. He moves away obstacles and lifts himself up to go on with the game. This strategy may be time consuming but it is fairly effective.

Flanking

Flanking disillusions the effects of cover. Flanking gives the player opportunities to attack his opponents from the side. One key to make flanking is successfully when all the team members are informed that this strategy is to be used and when all the team members do it with utmost cooperation.

Snapshooting

Snapshooting is done by leaning out of a bunker, shooting the target opponent, and hiding back into the bunker without getting shot. Though this may sound easy to do, snapshooting is rarely perfected even in serious practicing is done. Since the player needs to be agile and cunning, sanpshooting lasts only for a few seconds. Players who often join tournaments can shoot as much as 17 – 20 balls per second. This is highly effective strategy on a speedball field though the player should be consistent in staying in his stationary pivot position and other tactics.

Ambush

The idea is for some of your members to draw your opponents to a place. You team members will deceive the opponents to follow where your men are going and when the opponents are drawn; it is time for a larger member of your men to attack from different directions without your enemies noticing you.

Artillery Support

This may be a homemade in choosing his marker. The success of the game he plays can be greatly affected by the equipment he uses specifically his marker. He should take into consideration the comfortability he feels in terms of the marker’s size, weight, velocity of the paintball, and the fire rate.

Paintball Assault Tactics

Members of the team can only be successful in eliminating their opponents if they are willing to take two different roles – invasion and suppression.

Suppression is a strategy done to distract his opponents from invading. The members of a team who are tasked to suppress their opponents should bear in mind that they are not assigned to eliminate by firing although it may be done occasionally only if it is the last course of action. Their main responsibility is to keep the opponents heard down while the members of their invading are trying to move closer to the opponents’ camp. Suppressors should be well-trained in moving around to make the opponents feel they are left off-guard and trapped. Two of three men assigned to suppress a single opponent is effective but you have to be cautious also that he other teams might also living you to their designed trap.

Invasion

Team members assigned for invasion should master the tactic of concealment. Players to do invasion should be agile, quiet, tight, and patient to be able to successfully position themselves in the original plan. Players assigned to perform the tack of invasion should be intensified when taking out multiple targets, capturing the flags, or performing any given objective.

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